THE INITIAL IMPULSE is to declare that “The Matrix: Revolutions” does for “The Matrix” what “Return of the Jedi” did for “Star Wars.” That isn’t, however, entirely fair. It would be more accurate to compare “Revolutions” with “Attack of the Clones.” After all, while “Jedi” might have cast aspersions on the worth of the original “Star Wars,” it was “Attack of the Clones” which finally bulldozed the original trilogy’s legacy. “Revolutions” eats all of the goodwill built up by “The Matrix,” and then some. It isn’t just bad moviemaking–it’s a bizarrely self-destructive film.
“REVOLUTIONS” picks up exactly where Reloaded left off last May, with Neo and Bane (the humanized Agent Smith) in comas and an army of machines hours away from breaching the walls of the last human city, Zion. Only Neo, it turns out, isn’t actually in a coma. He’s locked up in a nether region of the matrix through some sort of wi-fi connection.
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