“The Last Story” is an apt title for three reasons. It marks the last true Wii game, as Nintendo and other game makers turn their attention to the release of the Wii U in a month or two. It is a sly take-off on “Final Fantasy,” whose creator, Hironobu Sakaguchi, is the director of this game. And it describes a product that is of a dying breed — a game that focuses more on telling you a story than having you be the storyteller through your actions.
This is a game that blithely ignores which way the wind is blowing. So what that letting you choose your own adventure has become all the rage in the role-playing genre? “The Last Story” takes you by the hand through a tale that can be told only one way. A tale that dwells just perfectly too long on a scene of budding lovers sharing memories of their youth as they stargaze into a giant purple sky. If you’re more interested in shedding tears than blood in a video game, this one’s for you.