‘Arena’ a friendly fighter

Published



It needs to be said: Fighting games are too darned complicated. In a couple decades, we’ve gone from punches, kicks, throws and a couple of character-specific special moves, to memorizing maneuvers that only apply when your opponent has canceled your reversal of his super-move. Who is this for?

How nice, then, to find in “Persona 4 Arena” something I’ve been looking for in a fighting game forever: a tutorial. Finally, a game walks you through all the crazy scenarios that are easy to read about in the manual but hard to translate to the controller.

Trusted reporting.Unlimited access.

Subscribe for full access to Washington Examiner coverage, expert political analysis, and subscriber-only journalism.

Get Unlimited Access

Already a member? Log in

Cancel anytime.