For the third numbered entry in its “Killzone” series, Guerilla Games has gone Hollywood. The developer of the Sony-exclusive franchise has glammed it up with a Hollywood scriptwriter, Hollywood actors and the latest Hollywood craze, 3-D. Good thing Guerilla remembered somewhere in there to make a game, because bright gunplay and a robust multiplayer mode are the only things saving “Killzone 3” from Hollywood-style ludicrousness. First, the plot. The antagonists in the “Killzone” universe are known as the Helghast, a breakaway sect of human colonists who have become bigger, stronger, faster and all-around better by living for generations in the harsh environs of a Venus-like planet. By this logic, bring on global warming! The Helghast are led by a guy named Visari, who takes their status as a super-race seriously, running the whole planet like a Nuremberg Rally. It’s hard to imagine how the Helghast were occupying their time before fighting this war. Do they even have females?
Then there’s the script, whose quality must have reminded Malcolm McDowell, one of the big names brought in to do voice work here, of his time filming “Caligula.”