Shield yourself

Published



For a bad game, “Captain America: Super Soldier” can be a lot of fun. Set in an alternate-history World War II where the supervillains of comics are allied with the regular-ol’ villains of the Third Reich, “Super Soldier” pits you against enemies who give new meaning to the video game term “rag doll physics.” These stormtroopers, whose garb is as much “Star Wars” as Nazi, treat your punches like defibrillators and kicks like trampolines. Throw your shield like a Frisbee, and it laughably ricochets from enemy to enemy, sending helmets flying. Rarely have video game bad guys been so satisfying to defeat.

Indeed, “Super Soldier” follows the “Iron Man 2” tradition of Sega/Marvel Comics collaborations that feature imaginative enemy designs, their own stories separate from the movies released alongside them, and camera and control problems that sink the whole thing.

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