I thought “Rock of Ages” was cleft for me, I really did. Following their first-person fighting game, “Zeno Clash,” which surprised everyone by not being horrible, the genre-colliding folks at ACE Team have made what promised to be video games’ most interesting mash-up yet: the gravity game (think “Marble Madness,” “Super Monkey Ball”) crossed with tower defense (think “Lock’s Quest,” “Plants vs. Zombies”). With simple, immutable rules and a clear objective, these two genres stand next to puzzle games and platformers as the most immediately appealing in all of gaming. One has you roll a ball toward a destination, the other has you setting up defenses to thwart a constant stream of attackers. If an odd couple like “Zeno Clash” could work, “Rock of Ages” could be one for the — well, you know.
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