Video game review: ‘Full-Frontal’ action

Published



“Ratchet & Clank: Full-Frontal Assault” is more than a minigame, but not much. Call it a little game.

But as Alan Jackson once sang, “It’s all right to be little bitty.” In fact, this is the most exciting “Ratchet & Clank” game in years. With this lombax-and-robot team, the usual drill is running around shooting tons of bad guys in bloodless fights involving zany guns, like one that turns enemies into sheep. “Full-Frontal Assault” incorporates the duo’s usual button-mashing antics into a larger framework: the tower-defense genre, in which the object of the game is to protect a building from waves of enemies.

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